Armorcraft - Constructs clothes and armor.
Ballistics - Builds firearms, ammunition, zip guns, and crossbows.
Construction - Builds camps that allow resting places and will be expanded in the future.
Cooking - Prepares food that buffs and improves Health, Stamina, and Gamma regeneration.
Geology - Harvests minerals such as iron or coal from the earth.
Medicine - Prepares medical supplies and devices, including bandages, antitoxins, and crash carts.
Mutagenics - Build items that affect mutations, like Gamma recovery drugs.
Nature - Harvests resources from plants and animals.
Scavenging - Gathers items and materials from ruins and rubbish heaps.
Science - Builds advanced devices, such as batteries, computers, and grenades.
Weaponry - Constructs axes, clubs, knives, and other melee tools.